Cover of UFO: Aftermath

Similar games

Games like UFO: Aftermath

2003USK 12PC77 % positive3.99 €

A tactical strategy game in the spirit of X-COM: after an alien takeover you lead humanity's survivors, research technology, manage bases and fight isometric missions against the invaders. Its bleak post-apocalyptic mood sets it apart.

  • Post-apocalyptic setting
  • Resources and survival
  • Deep systems to master
  • Tactical depth

Where to buy

  • Gamesplanet* Best price Steam key · 3 days left 0.76 € 3.99 € −81 % Go to shop
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In short: Games like UFO: Aftermath

Each of these 10 games shares something of what makes UFO: Aftermath special. The reasons are listed right on each game.

Similar in what way?

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Up to three areas count more, the rest steps back.

Not for me Exclude horror, turn-based combat, pixel art …

Games where this is clearly part of it are left out, no matter how well the rest fits.

10 games with a similar feel, sorted by match · How is this calculated?

Best match

Phoenix Point

99 %Match

2019PEGI 16PC, Steam Deck verified73 % positive23.99 €

Brings what grabs you about UFO: Aftermath: a post-apocalyptic setting, a party of several characters and complex systems to tinker with.

A turn-based tactics game in the XCOM tradition where you lead a resistance organization against mutating alien horrors. It stands out for its free-aim shooting with targetable body parts, faction diplomacy on the world map, and enemies that evolve in response to your tactics.

Where to buy

* Affiliate link. Prices are synced regularly and may have changed in the shop since.

X-COM: Apocalypse

Tactical depth

As X-COM commander you defend the megacity of Mega-Primus from alien invaders while dealing with gangs, cults and corporations. It blends real-time base management and economy with deep tactical squad combat, playable either turn-based or in real time.

X-COM: UFO Defense

Tactical depth

The legendary tactics classic pairs tense turn-based squad missions against aliens with global base building, research and tight budget management. Soldiers die permanently, and every strategic decision can save or doom humanity.

Shadow Empire

Post-apocalyptic setting

A very complex turn-based wargame set on a procedurally generated post-apocalyptic planet, where you lead a fledgling state and juggle logistics, politics, economy and warfare. Its blend of 4X, hex-based tactics and RPG elements for leaders and officers gives it enormous depth.

Fallout Tactics: Brotherhood of Steel

Post-apocalyptic setting

A tactical squad-based spin-off in the Fallout universe where you lead Brotherhood of Steel recruits through mission-based wasteland campaigns. It emphasizes squad combat in turn-based or real-time modes, varied weapons and character building over free-roaming exploration.

Age of Wonders: Planetfall

Post-apocalyptic setting

A turn-based sci-fi 4X strategy game where you rebuild a civilization from the ruins of a fallen galactic empire and fight deep tactical battles with customized units and heroes. The factions differ strongly in playstyle and technology.

Skyshine's Bedlam

Post-apocalyptic setting

A turn-based tactics game set in a post-apocalyptic wasteland, where you lead a squad of survivors and machines, manage resources and fight tough battles. Its appeal lies in harsh decisions and tactical combat.

Warhammer 40,000: Mechanicus

Tactical depth

Turn-based tactics in the Warhammer 40,000 universe: as a Magos you lead Adeptus Mechanicus tech-priests across a Necron tomb world. A dark, atmospheric game with resource management, squad upgrades and tight, punchy battles.

X-COM: Terror From the Deep

Tactical depth

The notoriously punishing sequel to UFO Defense moves the alien war to the ocean depths, combining base building and research with turn-based squad missions against Lovecraftian sea horrors. Its creepy atmosphere and brutal difficulty made it a cult classic.

XCOM: Enemy Unknown

Tactical depth

Turn-based tactical battles against alien invaders where cover, positioning and class abilities decide the outcome. Between missions you manage your base, research and funding, and fallen soldiers are gone for good.

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