Cover of Missile Command: Recharged

Similar games

Games like Missile Command: Recharged

2020USK 12PC, PlayStation, Xbox, Nintendo Switch, Steam Deck playable88 % positive8.99 €

A neon-styled revival of the arcade classic: you launch counter-missiles to defend your cities from incoming barrages. Fast, reflex-driven and ideal for short high-score runs.

  • Timing and reflexes matter (parrying, dodging)
  • Shooting and gunplay
  • Fast pace
  • Action-packed real-time combat

Where to buy

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In short: Games like Missile Command: Recharged

Each of these 10 games shares something of what makes Missile Command: Recharged special. The reasons are listed right on each game.

Similar in what way?

0 of 3

Up to three areas count more, the rest steps back.

Not for me Exclude horror, turn-based combat, pixel art …

Games where this is clearly part of it are left out, no matter how well the rest fits.

10 games with a similar feel, sorted by match · How is this calculated?

Best match

Geometry Wars: Retro Evolved 2

97 %Match

2008Xbox

Brings what grabs you about Missile Command: Recharged: good gunplay, combat with precise timing and a fast pace.

A frantic twin-stick arcade shooter where you fight swarms of enemies in a glowing neon arena while chasing high scores. Six distinct modes keep it varied, from hectic blasting to careful survival play.

Where to buy

  • Instant Gaming* Xbox Price in shop Go to shop
  • Amazon* Price in shop Xbox

* Affiliate link. Prices are synced regularly and may have changed in the shop since.

Geometry Wars: Retro Evolved

Timing and reflexes matter (parrying, dodging)

A frantic twin-stick arcade shooter where you pilot a geometric ship through a glowing neon grid, fending off swarms of enemies in pursuit of a high score. Simple controls, short rounds and demanding reflexes make it highly addictive.

Akka Arrh

Timing and reflexes matter (parrying, dodging)

A previously unreleased 1982 Atari arcade prototype where you defend a central fortress by aiming a cursor at waves of approaching enemies. It is fast, abstract and neon-bright, a classic high-score chase with a modern polish.

Asteroids: Recharged

Shooting and gunplay

A modernized take on the arcade classic: pilot a ship, dodge and blast asteroids, chase high scores and tackle challenge levels with new abilities, neon visuals and a fresh soundtrack.

Waves

Shooting and gunplay

A fast arcade twin-stick shooter where you clear arenas of enemy waves by chaining combos and well-timed bombs. A time-slowing buffer and seven modes with online leaderboards add depth and replay value.

Tempest 2000

Timing and reflexes matter (parrying, dodging)

A fast arcade tube shooter where you glide a claw-shaped ship around the rim of neon geometric levels, blasting waves of enemies. Pounding techno music and particle effects turn this update of the classic into an intense reflex test.

Robotron: 2084

Timing and reflexes matter (parrying, dodging)

A legendary arcade twin-stick shooter where you fight endless robot waves alone while rescuing the last humans. Frantic, punishing and built purely around reflexes.

Nex Machina

Timing and reflexes matter (parrying, dodging)

A frantic twin-stick arcade shooter from Housemarque and Eugene Jarvis built around high scores, precise dodging and short, intense runs. Voxel explosions and tight controls make every run a spectacle.

Geometry Wars 3: Dimensions

Shooting and gunplay

A frantic neon arcade twin-stick shooter where you fight through enemy waves on 3D grids. Companion drones, plenty of levels and co-op or online modes keep the high-score chase fresh.

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