Cover of Dishonored 2

Similar games

Games like Dishonored 2

2016USK 18PC, PlayStation, Xbox, Steam Deck playable90 % positive29.99 €

A first-person immersive sim where you play Emily or Corvo, using supernatural powers to sneak or fight through intricately layered levels. Standout missions like the Clockwork Mansion and a chaos system that reacts to your playstyle make every approach feel meaningful.

  • Sneaking and hiding
  • Dense, handcrafted world
  • Interconnected level design
  • Choices with consequences

Where to buy

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In short: Games like Dishonored 2

Each of these 10 games shares something of what makes Dishonored 2 special. The reasons are listed right on each game.

Similar in what way?

0 of 3

Up to three areas count more, the rest steps back.

Not for me Exclude horror, turn-based combat, pixel art …

Games where this is clearly part of it are left out, no matter how well the rest fits.

10 games with a similar feel, sorted by match · How is this calculated?

Best match

Deus Ex: Mankind Divided

97 %Match

2016USK 18PC, PlayStation, Xbox, Steam Deck playable77 % positive29.99 €

Brings what grabs you about Dishonored 2: sneaking and hiding, a dense, handcrafted world as well as choices with consequences.

As augmented agent Adam Jensen you explore a densely layered Prague hub and tackle missions through stealth, hacking, social manipulation or open combat. Its strength lies in remarkable player freedom and a bleak cyberpunk tale of segregation and conspiracy.

Where to buy

* Affiliate link. Prices are synced regularly and may have changed in the shop since.

Deus Ex: Human Revolution

Sneaking and hiding

A cyberpunk immersive sim with a striking black-and-gold Renaissance aesthetic, where augmented agent Adam Jensen can tackle every mission through stealth, hacking, persuasion or brute force. Layered levels and a conspiracy plot about transhumanism reward curiosity and experimentation.

Thief: Deadly Shadows

Sneaking and hiding

As master thief Garrett you creep through a gloomy, steampunk-tinged city, using light and shadow to slip past guards. Dense atmosphere, free-roaming city hubs and a conspiracy among the Keepers define the experience.

Rise of the Tomb Raider

Lavish presentation

Lara Croft braves the frozen Siberian wilds in search of the mythical city of Kitezh. The adventure blends cinematic gunfights and stealth with optional puzzle tombs, scavenging, crafting and a satisfying skill system.

Deus Ex

Sneaking and hiding

The foundational immersive sim: as augmented agent JC Denton you unravel a global conspiracy and tackle every mission your way – sneaking, hacking, talking or shooting. Open-ended levels, meaningful choices and thought-provoking themes keep it a timeless classic.

Thief II: The Metal Age

Sneaking and hiding

Master thief Garrett sneaks through a steampunk-tinged city across large, open-ended missions full of guards, shadows and loot. Stealth is the core mechanic: light, noise and clever gadgets decide whether you succeed.

Hitman: Blood Money

Sneaking and hiding

As Agent 47 you plan creative assassinations in open sandbox levels, using disguises, staged accidents and dark humor. Clean, silent work pays off, while sloppy kills raise your notoriety and make later contracts harder.

Hitman 3

Sneaking and hiding

As Agent 47 you infiltrate huge, intricately detailed locations like a Dubai skyscraper or a Dartmoor manor, devising creative and often darkly funny ways to take out your targets. Disguises, environmental kills and heavy replayability turn every mission into a sandbox puzzle.

Hitman

Sneaking and hiding

As Agent 47 you explore huge, intricate sandbox levels and devise creative ways to take out your targets through disguises, staged accidents and dark humor. Every mission begs to be replayed to uncover new possibilities.

Thief

Sneaking and hiding

As master thief Garrett, you sneak through a grim, plague-ridden city in first person, looting mansions from the shadows rather than fighting openly. The reboot of the classic series leans on moody atmosphere and multiple routes through its missions, though it feels more linear than its predecessors.

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